Once upon a time Ethereum – a brief history of its origins
It all started with World of Warcraft. A teenager named Vitalik Buterin cried himself to sleep at night because the game developers changed the code of the online role-playing game so much that it destroyed his gameplay. From that day on, centralized services were the enemy. Later, as a student, Vitalik preferred to spend his time on crypto projects rather than studying, so he dropped out to devote himself to Ethereum.
At just 19 years old, Vitalik Buterin wrote his famous whitepaper about Ethereum.
In it, he presents a platform that goes beyond the financial use cases of Bitcoin and offers almost endless possibilities for developers. But to build the platform, Vitalik needed money. Lots of money. In 2014, Buterin and the other Ethereum co-founders launched a crowdsourcing campaign selling Ethereum tokens. In the process, they raised more than $18 million. “Frontier” was the first live version of Ethereum and was released in 2015.
On Ethereum.org, they describe themselves as follows:
Ethereum is open access to digital money and data-friendly services for everyone – no matter your background or location. It’s a community-built technology behind the cryptocurrency ether (ETH) and thousands of applications you can use today.
Since its inception, the platform has grown rapidly and today hundreds of developers are involved.
Ethereum is halfway to its “grand vision”: Make the platform more scalable and secure while maintaining its decentralized nature. Vitalik says it’s 50% of the way there
As you can see, Ethereum is still a very young platform, but its potential and applications are as big as human imagination. By the way, GamesCoin’s own blockchain sits on an offshoot of the Ethereum blockchain: The “GamesChain” we call it is based on Ethereum, Consesys Quorum. It’s a variant of Ethereum with a few more features. And it runs on Microsoft Azure with 7 nodes currently.